The only real change to both classes is that they no longer have grenades. While this won’t remove the disguise, it is dead give-away to see blood spurting from a teammate who shouldn't be damaged by your gun.įor those of you that are old school TFC players, you’ll be glad to hear that the Heavy Weapons Guy isn’t the only class that hasn’t been changed a great deal, as both the Engineer and Soldier classes are pretty much as they were in Team Fortress Classic. Most players will run around indiscriminately shooting anyone in their own colour on the off chance it is a disguised Spy. The biggest problem with the Spy class only becomes apparent on servers where friendly fire is disabled. Placing a sapper won’t remove your cloak, but if an Engineer hits the sapper with his wrench it will be removed. Obviously though, this is a problem in an area with turrets and, in order to combat this, the Spy also gets a new weapon called the sapper – this disables Engineer constructs before destroying them. This comes at the expense of losing your disguise, but that’s a fair trade off with all things considered. While the cloak doesn't render the Spy totally invisible, it does make him almost impossible to spot unless you’re specifically looking for him.Īdditionally, the Spy can disguise himself as any class on the opposite team and, if you manage to get behind an enemy, you’ll be able to kill any class with one swipe of your knife. Probably the most significant change is the inclusion of a cloaking device. I Spy, with my little eye.Spies in Team Fortress 2 have undergone some important changes to their arsenal.
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